[PJUG Javamail] So Many Languages, So Little Time
howard.abrams at gmail.com
Tue Apr 28 16:53:10 UTC 2009
I recommend learning programming concepts using a non-syntax language
like Scratch. Besides, you get more fun per effort. It isn't just for
Where to go from there depends on where he wants to go or what he
wants to do.
On Apr 28, 2009, at 9:28 AM, Joshua Marinacci wrote:
> Java would provide the best base for learning more in the future.
> with the least amount of knowledge.
> Does it want to learn how to program or does he want to build some
> particular thing?
> On Apr 28, 2009, at 9:16 AM, Richard Johnson wrote:
>> Hi all,
>> I have a friend who is a project manager. He gets joys and
>> heartaches associated with seeing that computer games get built on
>> schedule, according to spec, and within budget. He is not a
>> software guy in the same sense that we are but more of a people and
>> process person. He has told me a couple of times recently that he
>> wants to learn to do some limited programming and/or scripting.
>> He's slowly teaching himself AppleScript now.
>> What language should I recommend he learn, why would you recommend
>> it, and do you have a good source or pointer for tutorials since
>> he'll probably need to do it mostly on his own? Perl, Ruby,
>> Grails, Java, C, Lisp, Scheme ... something else?
>> Richard Johnson
>> Web Site - http://www.pjug.org/
>> Javamail mailing list
>> Javamail at pjug.org
> Web Site - http://www.pjug.org/
> Javamail mailing list
> Javamail at pjug.org
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